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o3de/Code/Tools/SceneAPI/SceneUI/GraphMetaInfoHandler.h

38 lines
1.2 KiB
C++

#pragma once
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Memory/Memory.h>
#include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
namespace AZ
{
namespace SceneAPI
{
namespace UI
{
class GraphMetaInfoHandler : public Events::GraphMetaInfoBus::Handler
{
public:
AZ_CLASS_ALLOCATOR_DECL
GraphMetaInfoHandler();
~GraphMetaInfoHandler() override;
void GetIconPath(AZStd::string& iconPath, const DataTypes::IGraphObject* target) override;
void GetToolTip(AZStd::string& toolTip, const DataTypes::IGraphObject* target) override;
};
} // SceneData
} // SceneAPI
} // AZ