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o3de/Code/Tools/SceneAPI/SceneUI/CommonWidgets/ExpandCollapseToggler.cpp

62 lines
2.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <SceneAPI/SceneUI/CommonWidgets/ExpandCollapseToggler.h>
#include <QPainter>
namespace AZ
{
namespace SceneAPI
{
namespace SceneUI
{
ExpandCollapseToggler::ExpandCollapseToggler(QWidget* parent)
: QAbstractButton(parent)
, m_expandActionImage(":/SceneUI/Common/ExpandIcon.png")
, m_collapseActionImage(":/SceneUI/Common/CollapseIcon.png")
{
setCheckable(true);
connect(this, &ExpandCollapseToggler::toggled, this, &ExpandCollapseToggler::ExpandedChanged);
}
void ExpandCollapseToggler::SetExpanded(bool isExpanded)
{
setChecked(isExpanded);
}
bool ExpandCollapseToggler::IsExpanded() const
{
return isChecked();
}
const QImage* ExpandCollapseToggler::CurrentTargetImage() const
{
return IsExpanded() ? &m_collapseActionImage : &m_expandActionImage;
}
QSize ExpandCollapseToggler::sizeHint() const
{
return CurrentTargetImage()->size();
}
void ExpandCollapseToggler::paintEvent([[maybe_unused]] QPaintEvent* evt)
{
QPainter painter(this);
const QImage* target = CurrentTargetImage();
painter.drawImage(QPoint(0,0), *target);
}
} // SceneUI
} // SceneAPI
} // AZ
#include <CommonWidgets/moc_ExpandCollapseToggler.cpp>