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17 lines
523 B
C++
17 lines
523 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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// IMPORTANT: This is NOT the permanent location for these values.
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#define SCRIPTCANVASEDITOR_AZ_QCOREAPPLICATION_SETTINGS_ORGANIZATION_NAME "O3DE"
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#define SCRIPTCANVASEDITOR_NAME_SHORT "ScriptCanvasEditor"
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namespace ScriptCanvasEditor
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{
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AZStd::string GetEditingGameDataFolder();
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}
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