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o3de/Gems/ScriptCanvas/Code/Editor/Utilities/Command.h

29 lines
669 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/string/string.h>
namespace ScriptCanvasEditor
{
// Commands are named wrappers around ebus events
class Command
{
public:
//template <typename ...args>
//void Execute(const char* commandName, args&&... parameters);
private:
AZStd::string m_commandName;
AZStd::string m_description;
AZStd::string m_category;
AZStd::string m_iconPath;
};
}