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o3de/Gems/Blast
Tommy Walton f177f671ac
Fix for LYN-4594: [Atom][EMFX] Loading a saved level with entity and an actor component causes the editor to freeze. (DCO fixup) (#1878)
* Queue shader loads and register with the dynamic draw context after the shader is loaded to avoid a deadlock when there are multiple scenes processing at the same time.

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Fixed AzCore case in AtomFont.h and two other files I found while searching

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Switched to a utility that will both get the assetId and create the Asset, without calling GetAsset explicitely

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Fixing typos in error message

Signed-off-by: amzn-tommy <waltont@amazon.com>
5 years ago
..
Assets More red code (#732) 5 years ago
Code Fix for LYN-4594: [Atom][EMFX] Loading a saved level with entity and an actor component causes the editor to freeze. (DCO fixup) (#1878) 5 years ago
Editor/Scripts Final update copyright headers to reference license files at the repo root (#1693) 5 years ago
AssetProcessorGemConfig.setreg Integrating latest from github/staging 5 years ago
CMakeLists.txt Final update copyright headers to reference license files at the repo root (#1693) 5 years ago
gem.json Updated gem.json for all top-level Gems. (#1715) (#1917) 5 years ago
preview.png Initial commit 5 years ago