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o3de/Code/Tools/Standalone/Source/Driller/Rendering/VRAM/VRAMDataParser.h

63 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef DRILLER_VRAM_DRILLER_PARSER_H
#define DRILLER_VRAM_DRILLER_PARSER_H
#include <AzCore/Driller/Stream.h>
namespace Driller
{
namespace VRAM
{
//=========================================================================
class VRAMDataAggregator;
class VRAMDrillerHandlerParser
: public AZ::Debug::DrillerHandlerParser
{
public:
enum SubTags
{
ST_NONE = 0,
ST_REGISTER_ALLOCATION,
ST_UNREGISTER_ALLOCATION,
ST_REGISTER_CATEGORY,
ST_UNREGISTER_CATEGORY
};
VRAMDrillerHandlerParser()
: m_subTag(ST_NONE)
, m_data(NULL)
{}
static AZ::u32 GetDrillerId()
{
return AZ_CRC("VRAMDriller");
}
void SetAggregator(VRAMDataAggregator* data)
{
m_data = data;
}
virtual AZ::Debug::DrillerHandlerParser* OnEnterTag(AZ::u32 tagName);
virtual void OnExitTag(DrillerHandlerParser* handler, AZ::u32 tagName);
virtual void OnData(const AZ::Debug::DrillerSAXParser::Data& dataNode);
protected:
SubTags m_subTag;
VRAMDataAggregator* m_data;
};
//=========================================================================
}
}
#endif