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o3de/Code/Tools/SceneAPI/SceneData/SceneData_files.cmake

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3.0 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
SceneDataConfiguration.h
DllMain.cpp
ManifestMetaInfoHandler.h
ManifestMetaInfoHandler.cpp
SceneDataStandaloneAllocator.h
SceneDataStandaloneAllocator.cpp
ReflectionRegistrar.h
ReflectionRegistrar.cpp
Behaviors/BehaviorsMeshGroup.cpp
Behaviors/BehaviorsSkeletonGroup.cpp
Behaviors/BehaviorsSkinGroup.cpp
Behaviors/Registry.h
Behaviors/Registry.cpp
Behaviors/MeshGroup.h
Behaviors/SkeletonGroup.h
Behaviors/SkinGroup.h
Behaviors/AnimationGroup.h
Behaviors/BehaviorsAnimationGroup.cpp
Behaviors/MeshAdvancedRule.h
Behaviors/MeshAdvancedRule.cpp
Behaviors/MaterialRuleBehavior.h
Behaviors/MaterialRuleBehavior.cpp
Behaviors/LodRuleBehavior.h
Behaviors/LodRuleBehavior.cpp
Behaviors/BlendShapeRuleBehavior.h
Behaviors/BlendShapeRuleBehavior.cpp
Behaviors/SkinRuleBehavior.h
Behaviors/SkinRuleBehavior.cpp
Behaviors/ScriptProcessorRuleBehavior.h
Behaviors/ScriptProcessorRuleBehavior.cpp
Groups/MeshGroup.h
Groups/MeshGroup.cpp
Groups/SkeletonGroup.h
Groups/SkeletonGroup.cpp
Groups/SkinGroup.h
Groups/SkinGroup.cpp
Groups/AnimationGroup.h
Groups/AnimationGroup.cpp
ManifestBase/SceneNodeSelectionList.h
ManifestBase/SceneNodeSelectionList.cpp
Rules/BlendShapeRule.h
Rules/BlendShapeRule.cpp
Rules/CommentRule.h
Rules/CommentRule.cpp
Rules/LodRule.h
Rules/LodRule.cpp
Rules/CoordinateSystemRule.h
Rules/CoordinateSystemRule.cpp
Rules/StaticMeshAdvancedRule.h
Rules/StaticMeshAdvancedRule.cpp
Rules/MaterialRule.h
Rules/MaterialRule.cpp
Rules/ScriptProcessorRule.h
Rules/ScriptProcessorRule.cpp
Rules/SkeletonProxyRule.h
Rules/SkeletonProxyRule.cpp
Rules/SkinMeshAdvancedRule.h
Rules/SkinMeshAdvancedRule.cpp
Rules/SkinRule.h
Rules/SkinRule.cpp
Rules/TangentsRule.h
Rules/TangentsRule.cpp
GraphData/MeshData.h
GraphData/MeshData.cpp
GraphData/MeshVertexColorData.h
GraphData/MeshVertexColorData.cpp
GraphData/MeshVertexUVData.h
GraphData/MeshVertexUVData.cpp
GraphData/MeshVertexTangentData.h
GraphData/MeshVertexTangentData.cpp
GraphData/MeshVertexBitangentData.h
GraphData/MeshVertexBitangentData.cpp
GraphData/MaterialData.h
GraphData/MaterialData.cpp
GraphData/TransformData.h
GraphData/TransformData.cpp
GraphData/MeshDataPrimitiveUtils.h
GraphData/MeshDataPrimitiveUtils.cpp
GraphData/BoneData.h
GraphData/BoneData.cpp
GraphData/RootBoneData.h
GraphData/RootBoneData.cpp
GraphData/SkinMeshData.h
GraphData/SkinWeightData.h
GraphData/SkinWeightData.cpp
GraphData/AnimationData.h
GraphData/AnimationData.cpp
GraphData/BlendShapeData.h
GraphData/BlendShapeData.cpp
)