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o3de/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.h

78 lines
3.4 KiB
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/vector.h>
#include <SceneAPI/SceneData/SceneDataConfiguration.h>
#include <SceneAPI/SceneCore/DataTypes/GraphData/IAnimationData.h>
#include <SceneAPI/SceneCore/DataTypes/MatrixType.h>
namespace AZ
{
namespace SceneData
{
namespace GraphData
{
class SCENE_DATA_CLASS AnimationData
: public SceneAPI::DataTypes::IAnimationData
{
public:
AZ_RTTI(AnimationData, "{D350732E-4727-41C8-95E0-FBAF5F2AC074}", SceneAPI::DataTypes::IAnimationData);
static void Reflect(ReflectContext* context);
SCENE_DATA_API AnimationData();
SCENE_DATA_API ~AnimationData() override = default;
SCENE_DATA_API virtual void AddKeyFrame(const SceneAPI::DataTypes::MatrixType& keyFrameTransform);
SCENE_DATA_API virtual void ReserveKeyFrames(size_t count);
SCENE_DATA_API virtual void SetTimeStepBetweenFrames(double timeStep);
SCENE_DATA_API size_t GetKeyFrameCount() const override;
SCENE_DATA_API const SceneAPI::DataTypes::MatrixType& GetKeyFrame(size_t index) const override;
SCENE_DATA_API double GetTimeStepBetweenFrames() const override;
SCENE_DATA_API void GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const override;
protected:
AZStd::vector<SceneAPI::DataTypes::MatrixType> m_keyFrames;
double m_timeStepBetweenFrames;
};
class BlendShapeAnimationData
: public SceneAPI::DataTypes::IBlendShapeAnimationData
{
public:
AZ_RTTI(BlendShapeAnimationData, "{02766CCF-BDA7-46B6-9BB1-58A90C1AD6AA}", SceneAPI::DataTypes::IBlendShapeAnimationData);
static void Reflect(ReflectContext* context);
SCENE_DATA_API BlendShapeAnimationData();
SCENE_DATA_API ~BlendShapeAnimationData() override = default;
SCENE_DATA_API void CloneAttributesFrom(const IGraphObject* sourceObject) override;
SCENE_DATA_API virtual void SetBlendShapeName(const char* name);
SCENE_DATA_API virtual void AddKeyFrame(double keyFrameValue);
SCENE_DATA_API virtual void ReserveKeyFrames(size_t count);
SCENE_DATA_API virtual void SetTimeStepBetweenFrames(double timeStep);
SCENE_DATA_API const char* GetBlendShapeName() const override;
SCENE_DATA_API size_t GetKeyFrameCount() const override;
SCENE_DATA_API double GetKeyFrame(size_t index) const override;
SCENE_DATA_API double GetTimeStepBetweenFrames() const override;
SCENE_DATA_API void GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const override;
protected:
AZStd::string m_blendShapeName;
AZStd::vector<double> m_keyFrames;
double m_timeStepBetweenFrames;
};
}
}
}