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176 lines
7.1 KiB
C++
176 lines
7.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SceneAPI/SceneData/GraphData/AnimationData.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace AZ
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{
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namespace SceneData
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{
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namespace GraphData
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{
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void AnimationData::Reflect(ReflectContext* context)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<AnimationData, SceneAPI::DataTypes::IAnimationData>()
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->Version(1);
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}
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BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Class<SceneAPI::DataTypes::IAnimationData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene")
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->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IAnimationData::GetKeyFrameCount)
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->Method("GetKeyFrame", &SceneAPI::DataTypes::IAnimationData::GetKeyFrame)
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->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IAnimationData::GetTimeStepBetweenFrames);
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behaviorContext->Class<AnimationData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene");
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}
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}
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AnimationData::AnimationData()
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: m_timeStepBetweenFrames(1.0/30.0) // default value
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{
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}
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void AnimationData::AddKeyFrame(const SceneAPI::DataTypes::MatrixType& keyFrameTransform)
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{
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m_keyFrames.push_back(keyFrameTransform);
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}
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void AnimationData::ReserveKeyFrames(size_t count)
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{
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m_keyFrames.reserve(count);
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}
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void AnimationData::SetTimeStepBetweenFrames(double timeStep)
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{
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m_timeStepBetweenFrames = timeStep;
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}
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size_t AnimationData::GetKeyFrameCount() const
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{
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return m_keyFrames.size();
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}
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const SceneAPI::DataTypes::MatrixType& AnimationData::GetKeyFrame(size_t index) const
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{
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AZ_Assert(index < m_keyFrames.size(), "GetTranslationKeyFrame index %i is out of range for frame size %i", index, m_keyFrames.size());
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return m_keyFrames[index];
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}
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double AnimationData::GetTimeStepBetweenFrames() const
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{
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return m_timeStepBetweenFrames;
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}
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void AnimationData::GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const
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{
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output.Write("KeyFrames", m_keyFrames);
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output.Write("TimeStepBetweenFrames", m_timeStepBetweenFrames);
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}
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void BlendShapeAnimationData::Reflect(ReflectContext* context)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<BlendShapeAnimationData, SceneAPI::DataTypes::IBlendShapeAnimationData>()
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->Version(1);
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}
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BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Class<SceneAPI::DataTypes::IBlendShapeAnimationData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene")
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->Method("GetBlendShapeName", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetBlendShapeName)
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->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrameCount)
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->Method("GetKeyFrame", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrame)
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->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetTimeStepBetweenFrames);
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behaviorContext->Class<BlendShapeAnimationData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene");
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}
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}
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BlendShapeAnimationData::BlendShapeAnimationData()
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: m_timeStepBetweenFrames(1 / 30.0) // default value
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{
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}
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void BlendShapeAnimationData::CloneAttributesFrom(const IGraphObject* sourceObject)
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{
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IBlendShapeAnimationData::CloneAttributesFrom(sourceObject);
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if (const auto* typedSource = azrtti_cast<const BlendShapeAnimationData*>(sourceObject))
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{
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SetBlendShapeName(typedSource->GetBlendShapeName());
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}
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}
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void BlendShapeAnimationData::SetBlendShapeName(const char* blendShapeName)
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{
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m_blendShapeName = blendShapeName;
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}
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void BlendShapeAnimationData::AddKeyFrame(double keyFrameValue)
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{
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m_keyFrames.push_back(keyFrameValue);
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}
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void BlendShapeAnimationData::ReserveKeyFrames(size_t count)
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{
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m_keyFrames.reserve(count);
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}
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void BlendShapeAnimationData::SetTimeStepBetweenFrames(double timeStep)
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{
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m_timeStepBetweenFrames = timeStep;
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}
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const char* BlendShapeAnimationData::GetBlendShapeName() const
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{
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return m_blendShapeName.c_str();
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}
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size_t BlendShapeAnimationData::GetKeyFrameCount() const
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{
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return m_keyFrames.size();
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}
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double BlendShapeAnimationData::GetKeyFrame(size_t index) const
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{
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AZ_Assert(index < m_keyFrames.size(), "BlendShapeAnimationData::GetKeyFrame index %i is out of range for frame count %i", index, m_keyFrames.size());
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return m_keyFrames[index];
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}
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double BlendShapeAnimationData::GetTimeStepBetweenFrames() const
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{
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return m_timeStepBetweenFrames;
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}
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void BlendShapeAnimationData::GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const
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{
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output.Write("BlendShapeName", m_blendShapeName);
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output.Write("KeyFrames", m_keyFrames);
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output.Write("TimeStepBetweenFrames", m_timeStepBetweenFrames);
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}
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}
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}
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}
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