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5b0cb9cdff34288d1e6aae2e2f4e8cfba12c1b77
o3de
/
AutomatedTesting
/
Levels
/
Multiplayer
/
AutoComponent_NetworkInput
T
History
Gene Walters
97b27513e9
Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-11-23 19:27:16 -08:00
..
AutoComponent_NetworkInput.prefab
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
AutoComponent_NetworkInput.scriptcanvas
Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
2021-11-23 19:27:16 -08:00
Player.prefab
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
tags.txt
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00