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o3de/Code/Tools/Standalone/Source/LUA/CodeCompletion/LUACompleter.cpp

45 lines
1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "StandaloneTools_precompiled.h"
#include "LUACompleter.hxx"
#include <Source/LUA/CodeCompletion/moc_LUACompleter.cpp>
#include <QRegularExpression>
namespace LUAEditor
{
Completer::Completer(QAbstractItemModel* model, QObject* pParent)
: QCompleter(model, pParent)
{
setCaseSensitivity(Qt::CaseInsensitive);
setCompletionMode(QCompleter::CompletionMode::PopupCompletion);
setModelSorting(QCompleter::ModelSorting::CaseSensitivelySortedModel);
}
Completer::~Completer()
{
}
QStringList Completer::splitPath(const QString& path) const
{
auto result = path.split(QRegularExpression(c_luaSplit));
return result;
}
int Completer::GetCompletionPrefixTailLength()
{
auto result = completionPrefix().split(QRegularExpression(c_luaSplit));
return result.back().length();
}
}