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42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <SceneAPI/FbxSDKWrapper/FbxNodeWrapper.h>
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#include <SceneAPI/FbxSceneBuilder/Tests/TestFbxMesh.h>
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namespace AZ
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{
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namespace FbxSDKWrapper
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{
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// TestFbxNode
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// FbxNode Test Data creation
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class TestFbxNode
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: public FbxNodeWrapper
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{
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public:
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~TestFbxNode() override = default;
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const std::shared_ptr<FbxMeshWrapper> GetMesh() const override;
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const char* GetName() const override;
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void SetMesh(std::shared_ptr<TestFbxMesh> testFbxMesh);
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void SetName(const char* name);
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protected:
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std::shared_ptr<TestFbxMesh> m_testFbxMesh;
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AZStd::string m_name;
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};
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}
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}
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