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o3de/Code/Tools/CryCommonTools/Export/MaterialHelpers.h

40 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H
#define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H
#pragma once
namespace MaterialHelpers
{
struct MaterialInfo
{
MaterialInfo();// : id(-1) { }
std::string name;
std::string physicalize;
int id;
float diffuseColor[3];
float specularColor[3];
float emissiveColor[3];
std::string diffuseTexture;
};
std::string PhysicsIDToString(const int physicsID);
bool WriteMaterials(const std::string& filename, const std::vector<MaterialHelpers::MaterialInfo>& materialList);
}
#endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MATERIALHELPERS_H