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47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
//-------------------------------------------------------------------------------
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// Copyright (C) Amazon.com, Inc. or its affiliates.
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// All Rights Reserved.
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//
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// Licensed under the terms set out in the LICENSE.HTML file included at the
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// root of the distribution; you may not use this file except in compliance
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// with the License.
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//
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// Do not remove or modify this notice or the LICENSE.HTML file. This file
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// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
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// either express or implied. See the License for the specific language
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// governing permissions and limitations under the License.
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//-------------------------------------------------------------------------------
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#ifndef CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
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#define CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
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#if !defined(Q_MOC_RUN)
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#include <QLineEdit>
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#include "SpriteBorderEditorCommon.h"
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#endif
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class SlicerEdit
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: public QLineEdit
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{
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Q_OBJECT
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public:
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SlicerEdit( SpriteBorder border,
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QSize& unscaledPixmapSize,
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ISprite* sprite );
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void SetManipulator(SlicerManipulator* manipulator);
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void setPixelPosition(float p);
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private:
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SlicerManipulator* m_manipulator;
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};
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#endif // CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
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