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o3de/Code/Sandbox/Plugins/EditorCommon/QPropertyTree/PropertyTreeMenuHandler.h

46 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYTREEMENUHANDLER_H
#define CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYTREEMENUHANDLER_H
#pragma once
#include "PropertyRow.h"
struct PropertyTreeMenuHandler
: PropertyRowMenuHandler
{
Q_OBJECT
public:
PropertyRow * row;
QPropertyTree* tree;
string filterName;
string filterValue;
string filterType;
public slots:
void onMenuFilter();
void onMenuFilterByName();
void onMenuFilterByValue();
void onMenuFilterByType();
void onMenuUndo();
void onMenuRedo();
void onMenuCopy();
void onMenuPaste();
};
#endif // CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYTREEMENUHANDLER_H