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o3de/Code/Sandbox/Plugins/EditorCommon/QPropertyTree/PropertyRowPointer.h

96 lines
3.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWPOINTER_H
#define CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWPOINTER_H
#pragma once
#if !defined(Q_MOC_RUN)
#include "Color.h"
#include "Serialization/StringList.h"
using Serialization::StringList;
#include "PropertyRow.h"
#endif
class QPropertyTree;
class PropertyRowPointer;
struct CreatePointerMenuHandler
: PropertyRowMenuHandler
{
Q_OBJECT
public:
QPropertyTree * tree;
PropertyRowPointer* row;
int index;
bool useDefaultValue;
public slots:
void onMenuCreateByIndex();
};
class QMenu;
struct ClassMenuItemAdder
{
virtual void addAction(QMenu& menu, const char* text, int index);
virtual QMenu* addMenu(QMenu& menu, const char* text);
void generateMenu(QMenu& createItem, const StringList& comboStrings);
};
class PropertyRowPointer
: public PropertyRow
{
public:
PropertyRowPointer();
bool assignTo(Serialization::IPointer& ptr);
void setValueAndContext(const Serialization::IPointer& ptr, Serialization::IArchive& ar);
using PropertyRow::assignTo;
using PropertyRow::setValueAndContext;
using PropertyRow::onActivate;
Serialization::TypeID baseType() const{ return baseType_; }
void setBaseType(const Serialization::TypeID& baseType) { baseType_ = baseType; }
const char* derivedTypeName() const{ return derivedTypeName_.c_str(); }
void setDerivedType(const char* typeName, Serialization::IClassFactory* factory);
void setFactory(Serialization::IClassFactory* factory) { factory_ = factory; }
Serialization::IClassFactory* factory() const{ return factory_; }
bool onActivate(QPropertyTree* tree, bool force);
bool onMouseDown(QPropertyTree* tree, QPoint point, bool& changed);
bool onContextMenu(QMenu& root, QPropertyTree* tree);
bool isStatic() const{ return false; }
bool isPointer() const{ return true; }
int widgetSizeMin(const QPropertyTree* tree) const override;
wstring generateLabel() const;
string valueAsString() const;
const char* typeNameForFilter([[maybe_unused]] QPropertyTree* tree) const override { return baseType_.name(); }
void redraw(const PropertyDrawContext& context);
WidgetPlacement widgetPlacement() const{ return WIDGET_VALUE; }
void serializeValue(Serialization::IArchive& ar);
const void* searchHandle() const override { return searchHandle_; }
Serialization::TypeID typeId() const override { return pointerType_; }
protected:
Serialization::TypeID baseType_;
string derivedTypeName_;
string derivedLabel_;
// this member is available for instances deserialized from clipboard:
Serialization::IClassFactory* factory_;
const void* searchHandle_;
Serialization::TypeID pointerType_;
Color colorOverride_;
};
#endif // CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWPOINTER_H