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52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWOBJECT_H
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#define CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWOBJECT_H
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#pragma once
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#include "PropertyRow.h"
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#include "Serialization/MemoryWriter.h"
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#include "Serialization/Pointers.h"
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#include "Serialization/Object.h"
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namespace Serialization {
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class IArchive;
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struct SStruct;
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class MemoryWriter;
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};
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class PropertyRowObject
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: public PropertyRow
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{
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public:
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PropertyRowObject();
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~PropertyRowObject();
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using PropertyRow::setValueAndContext;
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using PropertyRow::assignTo;
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void setValueAndContext(const Serialization::Object& obj, [[maybe_unused]] Serialization::IArchive& ar) { object_ = obj; }
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void setModel(PropertyTreeModel* model) { model_ = model; }
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bool isObject() const override { return true; }
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bool assignTo(Serialization::Object* obj);
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void Serialize(Serialization::IArchive& ar);
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const Serialization::Object& object() const{ return object_; }
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protected:
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Serialization::Object object_;
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PropertyTreeModel* model_;
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};
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#endif // CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWOBJECT_H
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