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o3de/Code/Sandbox/Plugins/EditorCommon/DrawingPrimitives/Ruler.h

57 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#include "Range.h"
#include <functional>
#include <vector>
#include <QRect>
class QPainter;
class QPalette;
namespace DrawingPrimitives
{
struct SRulerOptions;
typedef std::function<void()> TDrawCallback;
struct SRulerOptions
{
QRect m_rect;
Range m_visibleRange;
Range m_rulerRange;
int m_textXOffset;
int m_textYOffset;
int m_markHeight;
int m_shadowSize;
TDrawCallback m_drawBackgroundCallback;
};
struct STick
{
bool m_bTenth;
int m_position;
float m_value;
};
typedef SRulerOptions STickOptions;
std::vector<STick> CalculateTicks(uint size, Range visibleRange, Range rulerRange, int* pRulerPrecision, Range* pScreenRulerRange);
void DrawTicks(const std::vector<STick>& ticks, QPainter& painter, const QPalette& palette, const STickOptions& options);
void DrawTicks(QPainter& painter, const QPalette& palette, const STickOptions& options);
void DrawRuler(QPainter& painter, const QPalette& palette, const SRulerOptions& options, int* pRulerPrecision);
}