You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/CryEngine/CryCommon/Serialization/Math.h

167 lines
5.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// This header extends serialization to support common geometrical types.
// It allows serialization of mentioned below types simple passing them to archive.
// For example:
//
// #include <Serialization/Math.h>
// #include <Serialization/IArchive.h>
//
// Serialization::IArchive& ar;
//
// Vec3 v;
// ar(v, "v");
//
// QuatT q;
// ar(q, "q");
//
#ifndef CRYINCLUDE_CRYCOMMON_SERIALIZATION_MATH_H
#define CRYINCLUDE_CRYCOMMON_SERIALIZATION_MATH_H
#pragma once
namespace Serialization {
class IArchive;
}
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct Vec2_tpl<T>& v, const char* name, const char* label);
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct Vec3_tpl<T>& v, const char* name, const char* label);
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct Vec4_tpl<T>& v, const char* name, const char* label);
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct Quat_tpl<T>& q, const char* name, const char* label);
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct QuatT_tpl<T>& qt, const char* name, const char* label);
template<typename T>
bool Serialize(Serialization::IArchive& ar, struct Ang3_tpl<T>& a, const char* name, const char* label);
template<class T>
bool Serialize(Serialization::IArchive& ar, struct Matrix34_tpl<T>& value, const char* name, const char* label);
bool Serialize(Serialization::IArchive& ar, struct AABB& aabb, const char* name, const char* label);
// ---------------------------------------------------------------------------
// RadiansAsDeg allows to present radian values as degrees to the user in the
// editor.
//
// Example:
// ...
// float radians;
// ar(RadiansAsDeg(radians), "degrees", "Degrees");
//
// Ang3 euler;
// ar(RadiansAsDeg(euler), "eulerDegrees", "Euler Degrees");
//
namespace Serialization
{
template<class T>
struct SRadianAng3AsDeg
{
Ang3_tpl<T>* ang3;
SRadianAng3AsDeg(Ang3_tpl<T>* _ang3)
: ang3(_ang3) {}
};
template<class T>
SRadianAng3AsDeg<T> RadiansAsDeg(Ang3_tpl<T>& radians)
{
return SRadianAng3AsDeg<T>(&radians);
}
template<class T>
struct SRadiansAsDeg
{
T* radians;
SRadiansAsDeg(T* _radians)
: radians(_radians) {}
};
template<class T>
SRadiansAsDeg<T> RadiansAsDeg(T& radians)
{
return SRadiansAsDeg<T>(&radians);
}
template<class T>
bool Serialize(Serialization::IArchive& ar, Serialization::SRadiansAsDeg<T>& value, const char* name, const char* label);
template<class T>
bool Serialize(Serialization::IArchive& ar, Serialization::SRadianAng3AsDeg<T>& value, const char* name, const char* label);
// ---------------------------------------------------------------------------
// QuatAsAng3 provides a wrapper that allows editing of quaternions as Ang3 (in degrees).
//
// Example:
// ...
// Quat q;
// ar(QuatAsAng3(q), "orientation", "Orientation");
//
template<class T>
struct QuatAsAng3
{
Quat_tpl<T>* quat;
QuatAsAng3(Quat_tpl<T>& _quat)
: quat(&_quat) {}
};
template<class T>
bool Serialize(Serialization::IArchive& ar, Serialization::QuatAsAng3<T>& value, const char* name, const char* label);
// ---------------------------------------------------------------------------
// QuatTAsVec3Ang3 provides a wrapper that allows editing of transforms as Vec3 and Ang3 (in degrees).
//
// Example:
// ...
// QuatT trans;
// ar(QuatTAsVec3Ang3(trans), "transform", "Transform");
//
template<class T>
struct QuatTAsVec3Ang3
{
QuatT_tpl<T>* trans;
QuatTAsVec3Ang3(QuatT_tpl<T>& _trans)
: trans(&_trans) {}
};
template<class T>
bool Serialize(Serialization::IArchive& ar, Serialization::QuatTAsVec3Ang3<T>& value, const char* name, const char* label);
// ---------------------------------------------------------------------------
// Helper functions for Ang3
//
// Example:
// ...
// Quat q;
// QuatT trans;
// ar(AsAng3(q),"orientation","Orientation");
// ar(AsAnge(trans),"transform", "Transform");
//
template<class T>
inline QuatAsAng3<T> AsAng3(Quat_tpl<T>& q){ return QuatAsAng3<T>(q); }
template<class T>
inline QuatTAsVec3Ang3<T> AsAng3(QuatT_tpl<T>& trans){ return QuatTAsVec3Ang3<T>(trans); }
}
#include "MathImpl.h"
#endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_MATH_H