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o3de/Assets/Engine/EngineAssets/Materials/test/volumeObject.mtl

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<Material MtlFlags="524288" Shader="VolumeObject" GenMask="11" StringGenMask="" SurfaceType="" MatTemplate="" Diffuse="1,1,1" Specular="0,0,0" Emissive="0,0,0" Opacity="0.99000001" Shininess="10" CloakAmount="0" vertModifType="0" LayerAct="1">
<Textures />
<PublicParams GlobalDensity="0.147"/>
</Material>