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o3de/Gems/LmbrCentral/Code/Source/Shape/EditorShapeComponentConvert...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Serialization/SerializeContext.h>
namespace LmbrCentral
{
namespace ClassConverters
{
/// EditorSphereShapeComponent converters
bool DeprecateEditorSphereColliderComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeEditorSphereShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
/// EditorBoxShapeComponent converters
bool DeprecateEditorBoxColliderComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeEditorBoxShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeBoxShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
/// EditorCylinderShapeComponent converters
bool DeprecateEditorCylinderColliderComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeEditorCylinderShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
/// EditorCapsuleShapeComponent converters
bool DeprecateEditorCapsuleColliderComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeEditorCapsuleShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
/// EditorPolygonPrismShapeComponent converters
bool UpgradeEditorPolygonPrismShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
} // namespace ClassConverters
} // namespace LmbrCentral