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54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "EditorBaseShapeComponent.h"
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#include "QuadShapeComponent.h"
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <LmbrCentral/Shape/QuadShapeComponentBus.h>
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namespace LmbrCentral
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{
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//! Editor representation of a rectangle in 3d space.
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class EditorQuadShapeComponent
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: public EditorBaseShapeComponent
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, private AzFramework::EntityDebugDisplayEventBus::Handler
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{
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public:
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AZ_EDITOR_COMPONENT(LmbrCentral::EditorQuadShapeComponent, EditorQuadShapeComponentTypeId, EditorBaseShapeComponent);
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static void Reflect(AZ::ReflectContext* context);
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EditorQuadShapeComponent() = default;
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//! AZ::Component overrides...
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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//! EditorComponentBase overrides...
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void BuildGameEntity(AZ::Entity* gameEntity) override;
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protected:
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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private:
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AZ_DISABLE_COPY_MOVE(EditorQuadShapeComponent);
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//! AzFramework::EntityDebugDisplayEventBus overrides...
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void DisplayEntityViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay) override;
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void ConfigurationChanged();
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QuadShape m_quadShape; //! Stores underlying quad representation for this component.
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};
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} // namespace LmbrCentral
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