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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugPerEntityRe...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "MultiplayerDebugByteReporter.h"
#include <AzCore/Component/EntityId.h>
#include <AzCore/Interface/Interface.h>
#include <Debug/MultiplayerDebugPerEntityInterface.h>
#include <GridMate/Drillers/CarrierDriller.h>
#include <Multiplayer/MultiplayerTypes.h>
namespace MultiplayerDiagnostics
{
/**
* \brief GridMate network live analysis tool via ImGui.
*/
class MultiplayerDebugPerEntityReporter
: public AZ::Interface<MultiplayerIPerEntityStats>::Registrar
{
public:
MultiplayerDebugPerEntityReporter() = default;
~MultiplayerDebugPerEntityReporter() override = default;
// main update loop
void OnImGuiUpdate();
//! MultilayerIPerEntityStats
// @{
void RecordEntitySerializeStart(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char* entityName) override;
void RecordComponentSerializeEnd(AzNetworking::SerializerMode mode, Multiplayer::NetComponentId netComponentId) override;
void RecordEntitySerializeStop(AzNetworking::SerializerMode mode, AZ::EntityId entityId, const char* entityName) override;
void RecordPropertySent(Multiplayer::NetComponentId netComponentId, Multiplayer::PropertyIndex propertyId, uint32_t totalBytes) override;
void RecordPropertyReceived(Multiplayer::NetComponentId netComponentId, Multiplayer::PropertyIndex propertyId, uint32_t totalBytes) override;
void RecordRpcSent(Multiplayer::NetComponentId netComponentId, Multiplayer::RpcIndex rpcId, uint32_t totalBytes) override;
// }@
private:
AZStd::map<AZ::EntityId, EntityReporter> m_sendingEntityReports{};
EntityReporter m_currentSendingEntityReport;
AZStd::map<AZ::EntityId, EntityReporter> m_receivingEntityReports{};
EntityReporter m_currentReceivingEntityReport;
float m_replicatedStateKbpsWarn = 10.f;
float m_replicatedStateMaxSizeWarn = 30.f;
};
}