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o3de/Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp

38 lines
938 B
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates, or
* a third party where indicated.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "precompiled.h"
#include <AzTest/AzTest.h>
class ScriptEventsEditorTests
: public ::testing::Test
{
protected:
void SetUp() override
{
}
void TearDown() override
{
}
};
// Provide a stub test so that AssetProcessorBatch.exe can run Editor Test builds safely.
TEST_F(ScriptEventsEditorTests, StubTest)
{
ASSERT_TRUE(true);
}
AZ_UNIT_TEST_HOOK();