Files
o3de/Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweenerTask.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <ScriptedEntityTweener/ScriptedEntityTweenerBus.h>
#include "ScriptedEntityTweenerTask.h"
namespace ScriptedEntityTweener
{
const AZStd::any ScriptedEntityTweenerTask::QueuedSubtaskInfo::m_emptyInitialValue;
const float AnimationProperties::UninitializedParamFloat = FLT_MIN;
const unsigned int AnimationProperties::InvalidCallbackId = 0;
const unsigned int AnimationProperties::InvalidTimelineId = 0;
ScriptedEntityTweenerTask::ScriptedEntityTweenerTask(AZ::EntityId id)
: m_entityId(id)
{
}
ScriptedEntityTweenerTask::~ScriptedEntityTweenerTask()
{
}
void ScriptedEntityTweenerTask::AddAnimation(const AnimationParameters& params, bool overwriteQueued)
{
float timeToDelay = params.m_animationProperties.m_timeToDelayAnim;
if (timeToDelay > .0f)
{
m_queuedSubtasks.emplace_back(QueuedSubtaskInfo(params, params.m_animationProperties.m_timeToDelayAnim));
return;
}
for (const auto& it : params.m_animationParameters)
{
const AnimationParameterAddressData& addressData = it.first;
if (IsTimelineIdValid(params.m_animationProperties.m_timelineId))
{
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnTimelineAnimationStart,
params.m_animationProperties.m_timelineId,
params.m_animationProperties.m_animationId,
addressData.m_componentName,
addressData.m_virtualPropertyName);
}
auto subtask = m_subtasks.find(addressData);
if (subtask == m_subtasks.end())
{
//For this property on this entity, an animation isn't already running.
ScriptedEntityTweenerSubtask subtaskToAdd(m_entityId);
if (params.m_animationProperties.m_timeDuration == 0.0f)
{
//If the animation is a set animation, immediately initialize, execute, and call callbacks related to it.
if (InitializeSubtask(subtaskToAdd, it, params))
{
AZStd::set<CallbackData> callbacks;
subtaskToAdd.Update(0, callbacks);
ExecuteCallbacks(callbacks);
}
return;
}
else
{
//Animation will play over some time, enqueue it to play as part of the update loop.
subtask = m_subtasks.emplace(addressData, subtaskToAdd).first;
}
}
else
{
//An animation already exists for this virtual property
//Cleanup any callbacks it may have registered.
ClearCallbacks(subtask->second.GetAnimationProperties());
//Overwrite any queued animations on this subtask if the animation wasn't started from the queue, as it was user specified.
if (overwriteQueued)
{
auto queuedSubtaskIter = m_queuedSubtasks.begin();
while (queuedSubtaskIter != m_queuedSubtasks.end())
{
auto& queuedAnimParams = queuedSubtaskIter->GetParameters();
//Remove each queued animation relating to this virtual address.
auto queuedAnimParamIter = queuedAnimParams.m_animationParameters.begin();
while (queuedAnimParamIter != queuedAnimParams.m_animationParameters.end())
{
const AnimationParameterAddressData& queuedAddressData = queuedAnimParamIter->first;
if (addressData == queuedAddressData)
{
queuedAnimParamIter = queuedAnimParams.m_animationParameters.erase(queuedAnimParamIter);
}
else
{
++queuedAnimParamIter;
}
}
//If queued anim subtask no longer contains any parameters to update, remove it completely.
if (queuedSubtaskIter->GetParameters().m_animationParameters.size() == 0)
{
queuedSubtaskIter = m_queuedSubtasks.erase(queuedSubtaskIter);
}
else
{
++queuedSubtaskIter;
}
}
}
}
if (!InitializeSubtask(subtask->second, it, params))
{
m_subtasks.erase(subtask);
}
}
}
void ScriptedEntityTweenerTask::Update(float deltaTime)
{
auto queuedIter = m_queuedSubtasks.begin();
while (queuedIter != m_queuedSubtasks.end())
{
if (queuedIter->UpdateUntilReady(deltaTime))
{
AddAnimation(queuedIter->GetParameters(), false);
if (queuedIter->HasInitialValue())
{
auto& queuedAnimParams = queuedIter->GetParameters();
for (const auto& it : queuedAnimParams.m_animationParameters)
{
const AnimationParameterAddressData& addressData = it.first;
const AZStd::any& initialValue = queuedIter->GetInitialValue(addressData);
if (!initialValue.empty())
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.SetInitialValue(queuedIter->GetAnimationId(), initialValue);
}
}
}
}
queuedIter = m_queuedSubtasks.erase(queuedIter);
}
else
{
++queuedIter;
}
}
m_callbacks.clear();
for (auto& subtaskPair : m_subtasks)
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair.second;
if (subtask.IsActive())
{
subtask.Update(deltaTime, m_callbacks);
}
}
// Aggregate all callbacks from the subtasks to execute them all at once, as multiple subtasks may reference the same callback
ExecuteCallbacks(m_callbacks);
//TODO: Possible optimization: Logic to remove "stale" animation subtasks, use a "garbage collection" method to defer set removal operations (which is O(n))
for (auto it = m_subtasks.begin(); it != m_subtasks.end(); )
{
ScriptedEntityTweenerSubtask& subtask = it->second;
if (!subtask.IsActive())
{
it = m_subtasks.erase(it);
}
else
{
++it;
}
}
}
bool ScriptedEntityTweenerTask::GetIsActive()
{
for (auto& subtaskPair : m_subtasks)
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair.second;
if (subtask.IsActive())
{
return true;
}
}
return m_queuedSubtasks.size() > 0;
}
void ScriptedEntityTweenerTask::Stop(int timelineId)
{
for (auto it = m_queuedSubtasks.begin(); it != m_queuedSubtasks.end(); )
{
auto& queuedSubtask = (*it);
if (timelineId == 0 || queuedSubtask.GetTimelineId() == timelineId)
{
ClearCallbacks(queuedSubtask.GetParameters().m_animationProperties);
it = m_queuedSubtasks.erase(it);
}
else
{
++it;
}
}
for (auto it = m_subtasks.begin(); it != m_subtasks.end(); )
{
ScriptedEntityTweenerSubtask& subtask = it->second;
if (timelineId == 0 || subtask.GetTimelineId() == timelineId)
{
ClearCallbacks(subtask.GetAnimationProperties());
it = m_subtasks.erase(it);
}
else
{
++it;
}
}
}
void ScriptedEntityTweenerTask::SetPaused(const AnimationParameterAddressData& addressData, int timelineId, bool isPaused)
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.SetPaused(timelineId, isPaused);
}
if (IsTimelineIdValid(timelineId))
{
for (auto& queuedSubtask : m_queuedSubtasks)
{
if (queuedSubtask.GetTimelineId() == timelineId)
{
queuedSubtask.SetPaused(isPaused);
}
}
}
}
void ScriptedEntityTweenerTask::SetPlayDirectionReversed(const AnimationParameterAddressData& addressData, int timelineId, bool isPlayingBackward)
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.SetPlayDirectionReversed(timelineId, isPlayingBackward);
}
//Remove any subtask queued for this timeline id, as now that we're rewinding, they should not play.
if (IsTimelineIdValid(timelineId))
{
auto queuedIter = m_queuedSubtasks.begin();
while (queuedIter != m_queuedSubtasks.end())
{
auto& queuedSubtask = (*queuedIter);
if (queuedSubtask.GetTimelineId() == timelineId)
{
queuedIter = m_queuedSubtasks.erase(queuedIter);
}
else
{
++queuedIter;
}
}
}
}
void ScriptedEntityTweenerTask::SetSpeed(const AnimationParameterAddressData& addressData, int timelineId, float speed)
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.SetSpeed(timelineId, speed);
}
if (IsTimelineIdValid(timelineId))
{
for (auto& queuedSubtask : m_queuedSubtasks)
{
if (queuedSubtask.GetTimelineId() == timelineId)
{
queuedSubtask.SetPlaybackSpeed(speed);
}
}
}
}
void ScriptedEntityTweenerTask::SetInitialValue(const AnimationParameterAddressData& addressData, const AZ::Uuid& animationId, const AZStd::any& initialValue)
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.SetInitialValue(animationId, initialValue);
}
if (!animationId.IsNull())
{
for (auto& queuedSubtask : m_queuedSubtasks)
{
if (queuedSubtask.GetAnimationId() == animationId)
{
queuedSubtask.SetInitialValue(addressData, initialValue);
}
}
}
}
void ScriptedEntityTweenerTask::GetVirtualPropertyValue(AZStd::any& returnVal, const AnimationParameterAddressData& addressData)
{
auto subtaskPair = m_subtasks.find(addressData);
if (subtaskPair != m_subtasks.end())
{
ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
subtask.GetVirtualPropertyValue(returnVal, addressData);
}
else
{
ScriptedEntityTweenerSubtask tempSubtask(m_entityId);
tempSubtask.GetVirtualPropertyValue(returnVal, addressData);
}
}
bool ScriptedEntityTweenerTask::InitializeSubtask(ScriptedEntityTweenerSubtask& subtask, const AZStd::pair<AnimationParameterAddressData, AZStd::any> initData, AnimationParameters params)
{
if (!subtask.Initialize(initData.first, initData.second, params.m_animationProperties))
{
AZStd::string entityName;
if (m_entityId.IsValid())
{
AZ::ComponentApplicationBus::BroadcastResult(entityName, &AZ::ComponentApplicationRequests::GetEntityName, m_entityId);
}
else
{
entityName = "InvalidEntity";
}
//AZ_Warning("ScriptedEntityTweenerTask", false, "ScriptedEntityTweenerTask::AddAnimation - Error starting set animation entity name [%s], [%s, %s]", entityName.c_str(), initData.first.m_componentName.c_str(), initData.first.m_virtualPropertyName.c_str());
return false;
}
return true;
}
void ScriptedEntityTweenerTask::ExecuteCallbacks(const AZStd::set<CallbackData>& callbacks)
{
for (const auto& callback : callbacks)
{
switch (callback.m_callbackType)
{
case CallbackTypes::OnComplete:
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnComplete, callback.m_callbackId);
break;
case CallbackTypes::OnUpdate:
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnUpdate, callback.m_callbackId, callback.m_callbackData, callback.m_progressPercent);
break;
case CallbackTypes::OnLoop:
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnLoop, callback.m_callbackId);
break;
case CallbackTypes::RemoveCallback:
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::RemoveCallback, callback.m_callbackId);
break;
}
}
}
void ScriptedEntityTweenerTask::ClearCallbacks(const AnimationProperties& animationProperties)
{
AZStd::vector<int> callbackIds = { animationProperties.m_onCompleteCallbackId, animationProperties.m_onLoopCallbackId, animationProperties.m_onUpdateCallbackId };
for (const auto& callbackId : callbackIds)
{
if (callbackId != AnimationProperties::InvalidCallbackId)
{
ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::RemoveCallback, callbackId);
}
}
}
}