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74 lines
2.6 KiB
C++
74 lines
2.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef LUAEDITOR_LUASTACKTRACKERMESSAGES_H
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#define LUAEDITOR_LUASTACKTRACKERMESSAGES_H
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#include <AzCore/base.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/string/string.h>
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#pragma once
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namespace LUAEditor
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{
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// combined, name+line is a unique stack entry
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// this data definition is used by anyone tracking stacks at execution break
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struct StackEntry
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{
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public:
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AZ_CLASS_ALLOCATOR(StackEntry, AZ::SystemAllocator, 0);
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AZStd::string m_blob; // the name of the debug blob
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int m_blobLine; // the line relative to the start of that blob
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};
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typedef AZStd::list<StackEntry> StackList;
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// messages going FROM the lua Context TO anyone interested in stack updates (aka the stack panel)
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class LUAStackTrackerMessages
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// Bus configuration
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
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//////////////////////////////////////////////////////////////////////////
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typedef AZ::EBus<LUAStackTrackerMessages> Bus;
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typedef Bus::Handler Handler;
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virtual void StackUpdate(const StackList& stackList) = 0;
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virtual void StackClear() = 0;
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virtual ~LUAStackTrackerMessages() {}
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};
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// messages going TO the lua Context FROM anyone interested in retrieving breakpoint info
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class LUAStackRequestMessages
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// Bus configuration
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single; // we only have one listener
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//////////////////////////////////////////////////////////////////////////
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typedef AZ::EBus<LUAStackRequestMessages> Bus;
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typedef Bus::Handler Handler;
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virtual void RequestStackClicked(const AZStd::string& blobName, int lineNumber) = 0;
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virtual ~LUAStackRequestMessages() {}
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};
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}
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#endif//LUAEDITOR_LUASTACKTRACKERMESSAGES_H
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