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30 lines
957 B
C++
30 lines
957 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/base.h>
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#pragma once
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namespace LUAEditor
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{
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union QTBlockState
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{
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struct BlockState
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{
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AZ::u32 m_uninitialized : 1; //using semantic negative here. because qt by default will set our int to -1 and we need to detect that
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AZ::u32 m_folded : 1; //have be careful with folded, it is handled differently, syntax highlighter must preserve existing value of it.
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AZ::u32 m_foldLevel : 14;
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AZ::u32 m_syntaxHighlighterState : 3;
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AZ::u32 m_syntaxHighlighterStateExtra : 13;
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};
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BlockState m_blockState;
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int m_qtBlockState;
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};
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static_assert(sizeof(QTBlockState) == sizeof(int), "QT stores block state in an int");
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}
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