1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
125 lines
4.3 KiB
C++
125 lines
4.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QMainWindow>
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#include <QMenuBar>
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#include <AzToolsFramework/UI/PropertyEditor/GenericComboBoxCtrl.h>
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#include <ScriptCanvas/Libraries/Libraries.h>
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#include <ScriptCanvas/Data/Data.h>
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#include <ScriptCanvasDeveloperEditor/ScriptCanvasDeveloperEditorComponent.h>
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#include <ScriptCanvasDeveloperEditor/NodeListDumpAction.h>
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#include <ScriptCanvasDeveloperEditor/TSGenerateAction.h>
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#include <ScriptCanvasDeveloperEditor/AutomationActions/DynamicSlotFullCreation.h>
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#include <ScriptCanvasDeveloperEditor/AutomationActions/FullyConnectedNodePaletteCreation.h>
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#include <ScriptCanvasDeveloperEditor/AutomationActions/NodePaletteFullCreation.h>
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#include <ScriptCanvasDeveloperEditor/AutomationActions/VariableListFullCreation.h>
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#include <ScriptCanvasDeveloperEditor/Developer.h>
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#include <EditorAutomationTestDialog.h>
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#include <Editor/GraphCanvas/GraphCanvasEditorNotificationBusId.h>
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namespace ScriptCanvasDeveloperEditor
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{
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////////////////////
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// SystemComponent
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////////////////////
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void SystemComponent::Reflect(AZ::ReflectContext* context)
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{
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ScriptCanvasDeveloper::Libraries::Developer::Reflect(context);
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if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<SystemComponent, AZ::Component>()
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->Version(0)
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;
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}
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}
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void SystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("ScriptCanvasEditorService", 0x4fe2af98));
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}
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void SystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ScriptCanvasDeveloperEditorService", 0x344d3e44));
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}
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void SystemComponent::Init()
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{
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AZ::EnvironmentVariable<ScriptCanvas::NodeRegistry> nodeRegistryVariable = AZ::Environment::FindVariable<ScriptCanvas::NodeRegistry>(ScriptCanvas::s_nodeRegistryName);
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if (nodeRegistryVariable)
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{
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ScriptCanvas::NodeRegistry& nodeRegistry = nodeRegistryVariable.Get();
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ScriptCanvasDeveloper::Libraries::Developer::InitNodeRegistry(nodeRegistry);
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}
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}
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void SystemComponent::Activate()
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{
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QMainWindow* mainWindow = nullptr;
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ScriptCanvasEditor::UIRequestBus::BroadcastResult(mainWindow, &ScriptCanvasEditor::UIRequests::GetMainWindow);
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if (mainWindow)
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{
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MainWindowCreationEvent(mainWindow);
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}
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ScriptCanvasEditor::UINotificationBus::Handler::BusConnect();
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AzToolsFramework::RegisterGenericComboBoxHandler<ScriptCanvas::Data::Type>();
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}
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void SystemComponent::Deactivate()
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{
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ScriptCanvasEditor::UINotificationBus::Handler::BusDisconnect();
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}
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void SystemComponent::MainWindowCreationEvent(QMainWindow* mainWindow)
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{
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QMenuBar* menuBar = mainWindow->menuBar();
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QMenu* developerMenu = menuBar->addMenu("Developer");
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VariablePaletteFullCreation::CreateVariablePaletteFullCreationAction(developerMenu);
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developerMenu->addSeparator();
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NodePaletteFullCreation::CreateNodePaletteFullCreationAction(developerMenu);
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DynamicSlotFullCreation::CreateDynamicSlotFullCreationAction(developerMenu);
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developerMenu->addSeparator();
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NodeListDumpAction::CreateNodeListDumpAction(developerMenu);
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TSGenerateAction::SetupTSFileAction(developerMenu);
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developerMenu->addSeparator();
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QAction* action = developerMenu->addAction("Open Menu Test");
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QObject::connect(action, &QAction::triggered, [mainWindow]()
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{
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ScriptCanvasDeveloper::EditorAutomationTestDialogRequests* requests = ScriptCanvasDeveloper::EditorAutomationTestDialogRequestBus::FindFirstHandler(ScriptCanvasEditor::AssetEditorId);
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if (requests)
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{
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requests->ShowTestDialog();
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}
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else
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{
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ScriptCanvasDeveloper::EditorAutomationTestDialog* testDialog = new ScriptCanvasDeveloper::EditorAutomationTestDialog(mainWindow);
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testDialog->ShowTestDialog();
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}
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});
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}
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}
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