b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
26 lines
857 B
CMake
26 lines
857 B
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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set(WWISE_LIB_PATH ${BASE_PATH}/SDK/Linux_x64/$<IF:$<CONFIG:Debug>,Debug,$<IF:$<CONFIG:Profile>,Profile,Release>>/lib)
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set(WWISE_LIBS)
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# The non-release libs have to go first, because CommunicationCentral has to
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# come before AkSoundEngine
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foreach(nonReleaseLibName IN LISTS WWISE_NON_RELEASE_LIB_NAMES)
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list(APPEND WWISE_LIBS $<$<NOT:$<CONFIG:Release>>:${WWISE_LIB_PATH}/lib${nonReleaseLibName}.a>)
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endforeach()
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foreach(libName IN LISTS WWISE_COMMON_LIB_NAMES WWISE_CODEC_LIB_NAMES WWISE_ADDITIONAL_LIB_NAMES)
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list(APPEND WWISE_LIBS ${WWISE_LIB_PATH}/lib${libName}.a)
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endforeach()
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# linux OS libs
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list(APPEND WWISE_LIBS
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SDL2
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)
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