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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYSYSTEM_SERVERHANDLER_H
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#define CRYINCLUDE_CRYSYSTEM_SERVERHANDLER_H
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#pragma once
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#include "HandlerBase.h"
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#include "SyncLock.h"
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struct ServerHandler
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: public HandlerBase
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{
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ServerHandler(const char* bucket, int affinity, int serverTimeout);
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void DoScan();
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bool Sync();
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private:
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int m_serverTimeout;
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std::vector<std::unique_ptr<SSyncLock> > m_clientLocks;
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std::vector<std::unique_ptr<SSyncLock> > m_srvLocks;
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CTimeValue m_lastScan;
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};
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#endif // CRYINCLUDE_CRYSYSTEM_SERVERHANDLER_H
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