You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/CryEngine/CrySystem/Serialization/MemoryReader.h

57 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#include <cstddef>
namespace Serialization {
class MemoryReader
{
public:
MemoryReader();
MemoryReader(const void* memory, size_t size, bool ownAndFree = false);
~MemoryReader();
void setPosition(const char* position);
const char* position(){ return position_; }
template<class T>
void read(T& value)
{
read(reinterpret_cast<void*>(&value), sizoef(value));
}
void read(void* data, size_t size);
bool checkedSkip(size_t size);
bool checkedRead(void* data, size_t size);
template<class T>
bool checkedRead(T& t)
{
return checkedRead((void*)&t, sizeof(t));
}
const char* buffer() const{ return memory_; }
size_t size() const{ return size_; }
const char* begin() const{ return memory_; }
const char* end() const{ return memory_ + size_; }
private:
size_t size_;
const char* position_;
const char* memory_;
bool ownedMemory_;
};
}
// vim:ts=4 sw=4: