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103 lines
4.0 KiB
C++
103 lines
4.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#include <memory>
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#include "Serialization/IArchive.h"
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#include "Serialization/MemoryWriter.h"
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namespace Serialization {
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class MemoryWriter;
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class JSONOArchive
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: public IArchive
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{
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public:
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// header = 0 - default header, use "" to omit
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JSONOArchive(int textWidth = 80, const char* header = 0);
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~JSONOArchive();
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bool save(const char* fileName);
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const char* c_str() const;
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const char* buffer() const { return c_str(); }
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size_t length() const;
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// from Archive:
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bool operator()(bool& value, const char* name = "", const char* label = 0);
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bool operator()(IString& value, const char* name = "", const char* label = 0);
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bool operator()(IWString& value, const char* name = "", const char* label = 0);
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bool operator()(float& value, const char* name = "", const char* label = 0);
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bool operator()(double& value, const char* name = "", const char* label = 0);
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bool operator()(int16& value, const char* name = "", const char* label = 0);
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bool operator()(uint16& value, const char* name = "", const char* label = 0);
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bool operator()(int32& value, const char* name = "", const char* label = 0);
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bool operator()(uint32& value, const char* name = "", const char* label = 0);
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bool operator()(int64& value, const char* name = "", const char* label = 0);
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bool operator()(uint64& value, const char* name = "", const char* label = 0);
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bool operator()(char& value, const char* name = "", const char* label = 0);
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bool operator()(int8& value, const char* name = "", const char* label = 0);
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bool operator()(uint8& value, const char* name = "", const char* label = 0);
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bool operator()(const SStruct& ser, const char* name = "", const char* label = 0);
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bool operator()(const SBlackBox& box, const char* name = "", const char* label = 0);
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bool operator()(IContainer& ser, const char* name = "", const char* label = 0);
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bool operator()(IKeyValue& keyValue, const char* name = "", const char* label = 0);
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bool operator()(IPointer& ser, const char* name = "", const char* label = 0);
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// ^^^
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using IArchive::operator();
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private:
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void openBracket();
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void closeBracket();
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void openContainerBracket();
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void closeContainerBracket();
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void placeName(const char* name);
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void placeIndent(bool putComma = true);
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void placeIndentCompact(bool putComma = true);
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bool joinLinesIfPossible();
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struct Level
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{
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Level(bool _isContainer, std::size_t position, int column)
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: isKeyValue(false)
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, isContainer(_isContainer)
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, isDictionary(false)
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, startPosition(position)
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, nameIndex(0)
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, elementIndex(0)
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, indentCount(-column)
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{}
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bool isKeyValue;
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bool isContainer;
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bool isDictionary;
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std::size_t startPosition;
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int nameIndex;
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int elementIndex;
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int indentCount;
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};
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typedef std::vector<Level> Stack;
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Stack stack_;
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std::unique_ptr<MemoryWriter> buffer_;
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const char* header_;
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int textWidth_;
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string fileName_;
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int compactOffset_;
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bool isKeyValue_;
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};
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}
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