You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
240 lines
6.8 KiB
C++
240 lines
6.8 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
#include "CrySystem_precompiled.h"
|
|
#include <Serialization/IArchiveHost.h>
|
|
#include "JSONIArchive.h"
|
|
#include "JSONOArchive.h"
|
|
#include "BinArchive.h"
|
|
#include "XmlIArchive.h"
|
|
#include "XmlOArchive.h"
|
|
#include <Serialization/ClassFactoryImpl.h>
|
|
|
|
namespace Serialization
|
|
{
|
|
bool LoadFile(std::vector<char>& content, const char* filename)
|
|
{
|
|
AZ::IO::HandleType fileHandle = gEnv->pCryPak->FOpen(filename, "rb");
|
|
if (!fileHandle)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
gEnv->pCryPak->FSeek(fileHandle, 0, SEEK_END);
|
|
size_t size = gEnv->pCryPak->FTell(fileHandle);
|
|
gEnv->pCryPak->FSeek(fileHandle, 0, SEEK_SET);
|
|
|
|
content.resize(size);
|
|
bool result = true;
|
|
if (size != 0)
|
|
{
|
|
result = gEnv->pCryPak->FRead(&content[0], size, fileHandle) == size;
|
|
}
|
|
gEnv->pCryPak->FClose(fileHandle);
|
|
return result;
|
|
}
|
|
|
|
class CArchiveHost
|
|
: public IArchiveHost
|
|
{
|
|
public:
|
|
bool LoadJsonFile(const SStruct& obj, const char* filename) override
|
|
{
|
|
std::vector<char> content;
|
|
if (!LoadFile(content, filename))
|
|
{
|
|
return false;
|
|
}
|
|
JSONIArchive ia;
|
|
if (!ia.open(content.data(), content.size()))
|
|
{
|
|
return false;
|
|
}
|
|
return ia(obj);
|
|
}
|
|
|
|
bool SaveJsonFile(const char* gameFilename, const SStruct& obj) override
|
|
{
|
|
char buffer[AZ::IO::IArchive::MaxPath];
|
|
const char* filename = gEnv->pCryPak->AdjustFileName(gameFilename, buffer, AZ_ARRAY_SIZE(buffer), AZ::IO::IArchive::FLAGS_FOR_WRITING);
|
|
JSONOArchive oa;
|
|
if (!oa(obj))
|
|
{
|
|
return false;
|
|
}
|
|
return oa.save(filename);
|
|
}
|
|
|
|
bool LoadJsonBuffer(const SStruct& obj, const char* buffer, size_t bufferLength) override
|
|
{
|
|
if (bufferLength == 0)
|
|
{
|
|
return false;
|
|
}
|
|
JSONIArchive ia;
|
|
if (!ia.open(buffer, bufferLength))
|
|
{
|
|
return false;
|
|
}
|
|
return ia(obj);
|
|
}
|
|
|
|
bool SaveJsonBuffer(DynArray<char>& buffer, const SStruct& obj) override
|
|
{
|
|
JSONOArchive oa;
|
|
if (!oa(obj))
|
|
{
|
|
return false;
|
|
}
|
|
buffer.assign(oa.buffer(), oa.buffer() + oa.length());
|
|
return true;
|
|
}
|
|
|
|
|
|
bool LoadBinaryFile(const SStruct& obj, const char* filename) override
|
|
{
|
|
std::vector<char> content;
|
|
if (!LoadFile(content, filename))
|
|
{
|
|
return false;
|
|
}
|
|
BinIArchive ia;
|
|
if (!ia.open(content.data(), content.size()))
|
|
{
|
|
return false;
|
|
}
|
|
return ia(obj);
|
|
}
|
|
|
|
bool SaveBinaryFile(const char* gameFilename, const SStruct& obj) override
|
|
{
|
|
char buffer[AZ::IO::IArchive::MaxPath];
|
|
const char* filename = gEnv->pCryPak->AdjustFileName(gameFilename, buffer, AZ_ARRAY_SIZE(buffer), AZ::IO::IArchive::FLAGS_FOR_WRITING);
|
|
BinOArchive oa;
|
|
obj(oa);
|
|
return oa.save(filename);
|
|
}
|
|
|
|
bool LoadBinaryBuffer(const SStruct& obj, const char* buffer, size_t bufferLength) override
|
|
{
|
|
if (bufferLength == 0)
|
|
{
|
|
return false;
|
|
}
|
|
BinIArchive ia;
|
|
if (!ia.open(buffer, bufferLength))
|
|
{
|
|
return false;
|
|
}
|
|
return ia(obj);
|
|
}
|
|
|
|
bool SaveBinaryBuffer(DynArray<char>& buffer, const SStruct& obj) override
|
|
{
|
|
BinOArchive oa;
|
|
obj(oa);
|
|
buffer.assign(oa.buffer(), oa.buffer() + oa.length());
|
|
return true;
|
|
}
|
|
|
|
bool CloneBinary(const SStruct& dest, const SStruct& src) override
|
|
{
|
|
BinOArchive oa;
|
|
src(oa);
|
|
BinIArchive ia;
|
|
if (!ia.open(oa.buffer(), oa.length()))
|
|
{
|
|
return false;
|
|
}
|
|
dest(ia);
|
|
return true;
|
|
}
|
|
|
|
bool CompareBinary(const SStruct& lhs, const SStruct& rhs) override
|
|
{
|
|
BinOArchive oa1;
|
|
lhs(oa1);
|
|
BinOArchive oa2;
|
|
rhs(oa2);
|
|
if (oa1.length() != oa2.length())
|
|
{
|
|
return false;
|
|
}
|
|
return memcmp(oa1.buffer(), oa2.buffer(), oa1.length()) == 0;
|
|
}
|
|
|
|
bool SaveXmlFile(const char* filename, const SStruct& obj, const char* rootNodeName) override
|
|
{
|
|
XmlNodeRef node = SaveXmlNode(obj, rootNodeName);
|
|
if (!node)
|
|
{
|
|
return false;
|
|
}
|
|
return node->saveToFile(filename);
|
|
}
|
|
|
|
bool LoadXmlFile(const SStruct& obj, const char* filename) override
|
|
{
|
|
XmlNodeRef node = gEnv->pSystem->LoadXmlFromFile(filename);
|
|
if (!node)
|
|
{
|
|
return false;
|
|
}
|
|
return LoadXmlNode(obj, node);
|
|
}
|
|
|
|
XmlNodeRef SaveXmlNode(const SStruct& obj, const char* nodeName) override
|
|
{
|
|
CXmlOArchive oa;
|
|
XmlNodeRef node = gEnv->pSystem->CreateXmlNode(nodeName);
|
|
if (!node)
|
|
{
|
|
return XmlNodeRef();
|
|
}
|
|
oa.SetXmlNode(node);
|
|
if (!obj(oa))
|
|
{
|
|
return XmlNodeRef();
|
|
}
|
|
return oa.GetXmlNode();
|
|
}
|
|
|
|
bool SaveXmlNode(XmlNodeRef& node, const SStruct& obj) override
|
|
{
|
|
if (!node)
|
|
{
|
|
return false;
|
|
}
|
|
CXmlOArchive oa;
|
|
oa.SetXmlNode(node);
|
|
return obj(oa);
|
|
}
|
|
|
|
bool LoadXmlNode(const SStruct& obj, const XmlNodeRef& node) override
|
|
{
|
|
CXmlIArchive ia;
|
|
ia.SetXmlNode(node);
|
|
if (!obj(ia))
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
IArchiveHost* CreateArchiveHost()
|
|
{
|
|
return new CArchiveHost;
|
|
}
|
|
}
|