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o3de/Code/CryEngine/CrySystem/LZ4Decompressor.h

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : lz4 hc decompress wrapper
#ifndef CRYINCLUDE_CRYSYSTEM_LZ4DECOMPRESSOR_H
#define CRYINCLUDE_CRYSYSTEM_LZ4DECOMPRESSOR_H
#pragma once
#include "ILZ4Decompressor.h"
class CLZ4Decompressor
: public ILZ4Decompressor
{
public:
virtual bool DecompressData(const char* pIn, char* pOut, const uint outputSize) const;
virtual void Release();
private:
virtual ~CLZ4Decompressor() {}
};
#endif // CRYINCLUDE_CRYSYSTEM_LZ4DECOMPRESSOR_H