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35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Header for adding a watermark to an exe, which can then be set
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// by the external CryWaterMark program. To use, simply write:
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//
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// WATERMARKDATA(__blah);
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//
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// anywhere in the global scope in the program
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#ifndef CRYINCLUDE_CRYSYSTEM_CRYWATERMARK_H
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#define CRYINCLUDE_CRYSYSTEM_CRYWATERMARK_H
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#pragma once
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#define NUMMARKWORDS 10
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#define WATERMARKDATA(name) unsigned int name[] = { 0xDEBEFECA, 0xFABECEDA, 0xADABAFBE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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// (the name is such that you can have multiple watermarks in one exe, don't use
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// names like "watermark" just incase you accidentally give out an exe with
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// debug information).
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#endif // CRYINCLUDE_CRYSYSTEM_CRYWATERMARK_H
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