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o3de/Code/CryEngine/CrySystem/CryAsyncMemcpy.cpp

59 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "CrySystem_precompiled.h"
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Jobs/JobFunction.h>
namespace
{
static void cryAsyncMemcpy_Int(
void* dst
, const void* src
, size_t size
, int nFlags
, volatile int* sync)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::System);
cryMemcpy(dst, src, size, nFlags);
if (sync)
{
CryInterlockedDecrement(sync);
}
}
}
#if !defined(CRY_ASYNC_MEMCPY_DELEGATE_TO_CRYSYSTEM)
CRY_ASYNC_MEMCPY_API void cryAsyncMemcpy(
#else
CRY_ASYNC_MEMCPY_API void cryAsyncMemcpyDelegate(
#endif
void* dst
, const void* src
, size_t size
, int nFlags
, volatile int* sync)
{
AZ::Job* job = AZ::CreateJobFunction(
[dst, src, size, nFlags, sync]()
{
cryAsyncMemcpy_Int(dst, src, size, nFlags, sync);
},
true); // Auto-delete
job->Start();
}