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* Swapped the order in which the engine.pak is searched First the Project Cache Root folder is searched before falling back to the Executable Directory Removed the need for the engine.json and project.json in a project release layout when a "Cache" directory exist at the root. The project root uses the the first "Cache" directory it finds by scanning upwards as if fails to find a project.json, The engine root use the project root, if it fails to reconcile the engine path using project.json "engine" key and the o3de_manifest.json "engines_path" object. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed Generation of the engine.json and project.json in Release Install builds. The project and engine path can be determined based on the Cache directory location. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added missing space for enginePakOpened Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding missing endif() and bracket argument terminator. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> |
4 years ago | |
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| .. | ||
| AzCore | 4 years ago | |
| Platform | 4 years ago | |
| Tests | 4 years ago | |
| CMakeLists.txt | 4 years ago | |