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o3de/Code/Tools/ProjectManager/source/Qt/FirstTimeUse.h
T
AMZN-nggieber 83e2ec6800 Project Manager - Barebones UI Made for All Screens with Basic Flow (#507)
* Created all barebone screens, a screen factory, and connected basic transitions between screens

* Changed ProjectManager namespace to O3DE::ProjectManager, removed empty new lines, switch to aznumberic_cast usage

* Project Manager - Moved Qt directory into source
2021-05-05 10:46:34 -07:00

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1.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <Qt/ScreenWidget.h>
#endif
namespace Ui
{
class FirstTimeUseClass;
}
namespace O3DE::ProjectManager
{
class FirstTimeUse
: public ScreenWidget
{
public:
explicit FirstTimeUse(ProjectManagerWindow* window);
~FirstTimeUse();
protected:
void ConnectSlotsAndSignals() override;
protected slots:
void HandleNewProjectButton();
void HandleOpenProjectButton();
private:
QScopedPointer<Ui::FirstTimeUseClass> m_ui;
};
} // namespace O3DE::ProjectManager