1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
72 lines
2.8 KiB
C++
72 lines
2.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifdef IMGUI_ENABLED
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#include "LYImGuiUtils/ImGuiDrawHelpers.h"
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#include "ImGuiColorDefines.h"
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namespace ImGui
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{
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namespace LYImGuiUtils
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{
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void Draw2DExpCurve([[maybe_unused]] const char* name, const char* id, const ImVec2& size, const float exp, const float val /*= -1.0f*/)
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{
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// Function for exponential curve
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auto expCurveFunc = [](float val, float exp) -> float
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{
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return powf(fabs(val), exp) * AZ::GetSign(val);
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};
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const float curveFidelity = 2.0f;
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ImVec2 graphSize(size.x - 3.0f, size.y - 3.0f);
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ImGui::BeginChild(id, size, true);
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ImVec2 lastPoint(0.0f, 0.0f);
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for (float xVal = curveFidelity; xVal <= (graphSize.x + curveFidelity); xVal += curveFidelity)
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{
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ImVec2 nextPoint(xVal, graphSize.y - (expCurveFunc(xVal / graphSize.x, exp)*graphSize.y));
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ImGui::GetWindowDrawList()->AddLine(ImVec2(ImGui::GetWindowPos().x + lastPoint.x, ImGui::GetWindowPos().y + lastPoint.y),
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ImVec2(ImGui::GetWindowPos().x + nextPoint.x, ImGui::GetWindowPos().y + nextPoint.y),
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ImGui::ColorConvertFloat4ToU32(ImGui_Col_Salmon), 1.0f);
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lastPoint = nextPoint;
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}
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ImGui::GetWindowDrawList()->AddCircleFilled(ImVec2(ImGui::GetWindowPos().x + (graphSize.x * fabs(val)), ImGui::GetWindowPos().y + graphSize.y - (graphSize.y * expCurveFunc(val, exp))),
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3.0f, ImGui::ColorConvertFloat4ToU32(ImGui_Col_Salmon), 20);
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ImGui::EndChild(); // Input Curve Graph Container
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}
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void DrawLYCVarCheckbox(const char* cVar, const char* title, ICVar* cvar)
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{
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if (cvar)
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{
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// Find boolean CVAR state
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const bool cVarState = (cvar->GetIVal() != 0);
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bool cVarCheckboxValue = cVarState;
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// Create label string
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const AZStd::string& labelText = AZStd::string::format("%s %s (Click Checkbox to Toggle)", title, cVarCheckboxValue ? "On" : "Off");
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ImGui::Checkbox(labelText.c_str(), &cVarCheckboxValue);
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if (cVarCheckboxValue != cVarState)
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{
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cvar->Set(cVarCheckboxValue);
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}
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if (ImGui::IsItemHovered())
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{
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ImGui::BeginTooltip();
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ImGui::TextColored(ImGui_Col_Salmon, "'%s' = %d", cVar, cvar->GetIVal());
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ImGui::EndTooltip();
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}
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}
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}
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}
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}
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#endif // #ifdef IMGUI_ENABLED
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