Files
o3de/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.h
T
amzn-sean 38a03817bb Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-11-15 12:11:58 +00:00

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1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "ImGuiManager.h"
#ifdef IMGUI_ENABLED
#include <AzCore/Component/TickBus.h>
#include "ImGuiBus.h"
#include "ImGuiLYAssetExplorer.h"
#include "ImGuiLYCameraMonitor.h"
#include "ImGuiLYEntityOutliner.h"
namespace ImGui
{
class ImGuiLYCommonMenu
: public ImGuiUpdateListenerBus::Handler
, public AZ::TickBus::Handler
{
public:
ImGuiLYCommonMenu();
~ImGuiLYCommonMenu();
void Initialize();
void Shutdown();
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
void OnImGuiUpdate() override;
// -- ImGuiUpdateListenerBus::Handler Interface ----------------------------
// -- AZ::TickBus::Handler Interface ---------------------------------------
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// -- AZ::TickBus::Handler Interface ---------------------------------------
private:
void StartTelemetryCapture();
void StopTelemetryCapture();
void OnImGuiUpdate_DrawControllerLegend();
float m_telemetryCaptureTime;
float m_telemetryCaptureTimeRemaining;
DisplayState m_telemetryCapturePreCaptureState;
bool m_controllerLegendWindowVisible;
ImGuiLYAssetExplorer m_assetExplorer;
ImGuiLYCameraMonitor m_cameraMonitor;
ImGuiLYEntityOutliner m_entityOutliner;
bool m_showDeltaTimeGraphs = false;
ImGui::LYImGuiUtils::HistogramContainer m_deltaTimeHistogram;
};
}
#endif // IMGUI_ENABLED