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71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Debug/EventTrace.h>
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#include <AzCore/Math/MathUtils.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Atom/RPI.Public/Image/ImageSystemInterface.h>
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#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
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#include <Atom/RPI.Public/RPIUtils.h>
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#include <Atom/RPI.Public/Shader/ShaderResourceGroup.h>
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#include <Atom/RPI.Public/Scene.h>
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#include <Atom/RPI.Public/View.h>
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#include <Atom/RPI.Public/Pass/ParentPass.h>
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#include <Atom/Feature/PostProcess/Bloom/BloomConstants.h>
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#include <PostProcess/Bloom/BloomSettings.h>
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#include <PostProcess/PostProcessFeatureProcessor.h>
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#include <PostProcessing/BloomDownsamplePass.h>
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#include <PostProcessing/BloomBlurPass.h>
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#include <PostProcessing/BloomCompositePass.h>
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namespace AZ
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{
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namespace Render
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{
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BloomSettings::BloomSettings(PostProcessFeatureProcessor* featureProcessor)
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: PostProcessBase(featureProcessor)
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{
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}
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void BloomSettings::OnConfigChanged()
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{
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m_parentSettings->OnConfigChanged();
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}
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void BloomSettings::ApplySettingsTo(BloomSettings* target, float alpha) const
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{
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AZ_Assert(target != nullptr, "BloomSettings::ApplySettingsTo called with nullptr as argument.");
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// Auto-gen code to blend individual params based on their override value onto target settings
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#define OVERRIDE_TARGET target
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#define OVERRIDE_ALPHA alpha
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#include <Atom/Feature/ParamMacros/StartOverrideBlend.inl>
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#include <Atom/Feature/PostProcess/Bloom/BloomParams.inl>
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#include <Atom/Feature/ParamMacros/EndParams.inl>
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#undef OVERRIDE_TARGET
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#undef OVERRIDE_ALPHA
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}
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void BloomSettings::Simulate(float deltaTime)
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{
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m_deltaTime = deltaTime;
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}
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} // namespace Render
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} // namespace AZ
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