Files
o3de/cmake/Deployment.cmake
T
Esteban Papp da474357f3 Some var cleanup so it shows better-organized in cmake-gui. Some vars… (#2361)
* Some var cleanup so it shows better-organized in cmake-gui. Some vars were also not following the namign convention we are using
Removed some unnecessary messaging
Fixed a TIF bug where it would report the wrong test in a message, fixed a message that was being triggered
Changed TIF to be enabled just by the binary so running the ci_build scripts locally doesnt trigger TIF messaging
Removed `LY_ENABLE_MULTIPLAYER_COMPRESSION`, it was not being used

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* handling case where a parameter can be empty

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* needs to be var name, not contents

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-26 14:14:56 -07:00

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CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# Define options that control the different options for deployment for target platforms
set(LY_ASSET_DEPLOY_MODE "LOOSE" CACHE STRING "Set the Asset deployment when deploying to the target platform (LOOSE, PAK, VFS)")
set(LY_ASSET_OVERRIDE_PAK_FOLDER_ROOT "" CACHE STRING "Optional root path to where Pak file folders are stored. By default, blank will use a predefined 'paks' root.")