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55bca4658fd7b5fed59e889aa260f22471d4f708
o3de/Gems/Terrain/Code/Source
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Mike Balfour c7e6907064 Flipped y value on uv so that the macro material lines up with the corresponding height data. (#4701)
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-10-14 13:03:19 -05:00
..
Components
Terrain FP now pulls data from Terrain system (#4492)
2021-10-06 17:03:03 -05:00
EditorComponents
Terrain/sphrose/surface gradient list component (#4409)
2021-10-05 11:53:05 -05:00
TerrainRenderer
Flipped y value on uv so that the macro material lines up with the corresponding height data. (#4701)
2021-10-14 13:03:19 -05:00
TerrainSystem
Terrain/sphrose/surface gradient list component (#4409)
2021-10-05 11:53:05 -05:00
EditorTerrainModule.cpp
Terrain/mbalfour/terrain macro material component (#4500)
2021-10-06 14:51:28 -05:00
EditorTerrainModule.h
Initial stub terrain gem (#3368)
2021-08-23 15:41:57 -05:00
TerrainModule.cpp
Terrain/mbalfour/terrain macro material component (#4500)
2021-10-06 14:51:28 -05:00
TerrainModule.h
Initial stub terrain gem (#3368)
2021-08-23 15:41:57 -05:00
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