1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
115 lines
5.0 KiB
C++
115 lines
5.0 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include <AzFramework/Physics/SystemBus.h>
|
|
#include <AzFramework/Physics/Collision/CollisionGroups.h>
|
|
#include <AzFramework/Physics/Collision/CollisionLayers.h>
|
|
#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
|
|
#include <AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.h>
|
|
#include <AzQtComponents/Components/Widgets/TabWidget.h>
|
|
#include <QBoxLayout>
|
|
#include <Editor/ConfigurationWidget.h>
|
|
#include <Editor/SettingsWidget.h>
|
|
#include <Editor/CollisionFilteringWidget.h>
|
|
#include <Editor/PvdWidget.h>
|
|
|
|
namespace PhysX
|
|
{
|
|
namespace Editor
|
|
{
|
|
ConfigurationWidget::ConfigurationWidget(QWidget* parent)
|
|
: QWidget(parent)
|
|
{
|
|
QVBoxLayout* verticalLayout = new QVBoxLayout(this);
|
|
verticalLayout->setContentsMargins(0, 5, 0, 0);
|
|
verticalLayout->setSpacing(0);
|
|
|
|
m_tabs = new AzQtComponents::TabWidget(this);
|
|
AzQtComponents::TabWidget::applySecondaryStyle(m_tabs, false);
|
|
|
|
m_settings = new SettingsWidget();
|
|
m_collisionFiltering = new CollisionFilteringWidget();
|
|
m_pvd = new PvdWidget();
|
|
|
|
m_tabs->addTab(m_settings, "Global Configuration");
|
|
m_tabs->addTab(m_collisionFiltering, "Collision Filtering");
|
|
m_tabs->addTab(m_pvd, "Debugger");
|
|
|
|
verticalLayout->addWidget(m_tabs);
|
|
|
|
connect(m_settings, &SettingsWidget::onValueChanged,
|
|
this, [this](const PhysX::PhysXSystemConfiguration& physxSystemConfiguration,
|
|
const AzPhysics::SceneConfiguration& defaultSceneConfiguration,
|
|
const Debug::DebugDisplayData& debugDisplayData)
|
|
{
|
|
m_physXSystemConfiguration = physxSystemConfiguration;
|
|
m_defaultSceneConfiguration = defaultSceneConfiguration;
|
|
m_physXDebugConfiguration.m_debugDisplayData = debugDisplayData;
|
|
emit onConfigurationChanged(m_physXSystemConfiguration, m_physXDebugConfiguration, m_defaultSceneConfiguration);
|
|
});
|
|
|
|
connect(m_collisionFiltering, &CollisionFilteringWidget::onConfigurationChanged,
|
|
this, [this](const AzPhysics::CollisionLayers& layers, const AzPhysics::CollisionGroups& groups)
|
|
{
|
|
m_physXSystemConfiguration.m_collisionConfig.m_collisionLayers = layers;
|
|
m_physXSystemConfiguration.m_collisionConfig.m_collisionGroups = groups;
|
|
emit onConfigurationChanged(m_physXSystemConfiguration, m_physXDebugConfiguration, m_defaultSceneConfiguration);
|
|
});
|
|
|
|
connect(m_pvd, &PvdWidget::onValueChanged,
|
|
this, [this](const Debug::PvdConfiguration& configuration)
|
|
{
|
|
m_physXDebugConfiguration.m_pvdConfigurationData = configuration;
|
|
emit onConfigurationChanged(m_physXSystemConfiguration, m_physXDebugConfiguration, m_defaultSceneConfiguration);
|
|
});
|
|
|
|
ConfigurationWindowRequestBus::Handler::BusConnect();
|
|
}
|
|
|
|
ConfigurationWidget::~ConfigurationWidget()
|
|
{
|
|
ConfigurationWindowRequestBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
void ConfigurationWidget::SetConfiguration(
|
|
const PhysX::PhysXSystemConfiguration& physXSystemConfiguration,
|
|
const PhysX::Debug::DebugConfiguration& physXDebugConfiguration,
|
|
const AzPhysics::SceneConfiguration& defaultSceneConfiguration)
|
|
{
|
|
m_physXSystemConfiguration = physXSystemConfiguration;
|
|
m_defaultSceneConfiguration = defaultSceneConfiguration;
|
|
m_physXDebugConfiguration = physXDebugConfiguration;
|
|
m_settings->SetValue(m_physXSystemConfiguration, m_defaultSceneConfiguration, m_physXDebugConfiguration.m_debugDisplayData);
|
|
m_collisionFiltering->SetConfiguration(m_physXSystemConfiguration.m_collisionConfig.m_collisionLayers, m_physXSystemConfiguration.m_collisionConfig.m_collisionGroups);
|
|
m_pvd->SetValue(m_physXDebugConfiguration.m_pvdConfigurationData);
|
|
}
|
|
|
|
void ConfigurationWidget::ShowCollisionLayersTab()
|
|
{
|
|
const int index = m_tabs->indexOf(m_collisionFiltering);
|
|
m_tabs->setCurrentIndex(index);
|
|
m_collisionFiltering->ShowLayersTab();
|
|
}
|
|
|
|
void ConfigurationWidget::ShowCollisionGroupsTab()
|
|
{
|
|
const int index = m_tabs->indexOf(m_collisionFiltering);
|
|
m_tabs->setCurrentIndex(index);
|
|
m_collisionFiltering->ShowGroupsTab();
|
|
}
|
|
|
|
void ConfigurationWidget::ShowGlobalSettingsTab()
|
|
{
|
|
const int index = m_tabs->indexOf(m_settings);
|
|
m_tabs->setCurrentIndex(index);
|
|
}
|
|
|
|
} // namespace PhysXConfigurationWidget
|
|
} // namespace AzToolsFramework
|
|
|
|
#include <Editor/moc_ConfigurationWidget.cpp>
|