Files
o3de/Gems/Maestro/Code/Tests/Tracks/BoolTrackTest.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

123 lines
3.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AnimKey.h>
#include <Maestro/Types/AssetBlendKey.h>
#include <Cinematics/BoolTrack.h>
const float KEY_TIME = 1.0f;
class CBoolTrackTest
: public ::testing::Test
{
public:
CBoolTrackTest() {}
void SetUp()
{
m_complexBoolTrack.SetDefaultValue(false);
int keyIndex = 0;
//Single Key, track default TRUE
m_singleKey.time = KEY_TIME;
m_singleKeyBoolTrack.CreateKey(m_singleKey.time);
m_singleKeyBoolTrack.SetKey(keyIndex, &m_singleKey);
//Key 1, track default FALSE
m_key1.time = KEY_TIME;
m_complexBoolTrack.CreateKey(m_key1.time);
m_complexBoolTrack.SetKey(keyIndex++, &m_key1);
//Key 2, track default FALSE
m_key2.time = KEY_TIME * 2.0f;
m_complexBoolTrack.CreateKey(m_key2.time);
m_complexBoolTrack.SetKey(keyIndex++, &m_key2);
//Key 3, track default FALSE
m_key3.time = KEY_TIME * 5.0f;
m_complexBoolTrack.CreateKey(m_key3.time);
m_complexBoolTrack.SetKey(keyIndex++, &m_key3);
}
CBoolTrack m_emptyBoolTrack;
CBoolTrack m_singleKeyBoolTrack;
CBoolTrack m_complexBoolTrack;
AZ::IAssetBlendKey m_singleKey;
AZ::IAssetBlendKey m_key1;
AZ::IAssetBlendKey m_key2;
AZ::IAssetBlendKey m_key3;
};
TEST_F(CBoolTrackTest, GetValue_NoKeys_ExpectDefault)
{
bool result = false;
m_emptyBoolTrack.GetValue(KEY_TIME, result);
//default value of m_emptyBoolTrack is true
EXPECT_TRUE(result) << "The track is not at default value, even though there are no keys";
}
TEST_F(CBoolTrackTest, GetValue_OneKey_BeforeKey_ExpectDefault)
{
bool result = false;
m_singleKeyBoolTrack.GetValue(KEY_TIME - 0.5f, result);
//default value of m_singleKeyBoolTrack is true
EXPECT_TRUE(result) << "The track is not at default value, even though no keys have been hit yet";
}
TEST_F(CBoolTrackTest, GetValue_OneKey_AfterKey_ExpectNotDefault)
{
bool result = false;
m_singleKeyBoolTrack.GetValue(KEY_TIME, result);
//default value of m_singleKeyBoolTrack is true
EXPECT_FALSE(result) << "Hitting a Key did not change the default value";
}
TEST_F(CBoolTrackTest, GetValue_EvenKeys_ExpectDefault)
{
bool result = false;
m_complexBoolTrack.GetValue(m_key1.time, result);
EXPECT_TRUE(result);
m_complexBoolTrack.GetValue(m_key2.time, result);
//default value of m_complexBoolTrack is false
EXPECT_FALSE(result);
}
TEST_F(CBoolTrackTest, GetValue_OddKeys_ExpectNotDefault)
{
bool result = false;
m_complexBoolTrack.GetValue(m_key3.time, result);
//default value of m_complexBoolTrack is false
EXPECT_TRUE(result);
}
TEST_F(CBoolTrackTest, SetValue_SetDefault_ExpectChange)
{
m_emptyBoolTrack.SetValue(0.0f, /*value*/ false, /*set default?*/ true);
bool result = true;
m_emptyBoolTrack.GetValue(0.0f, result);
EXPECT_FALSE(result);
}
TEST_F(CBoolTrackTest, SetValue_DoNotSetDefault_NoChange)
{
m_singleKeyBoolTrack.SetValue(0.0f, /*value*/ false, /*set default?*/ false);
bool result = false;
m_singleKeyBoolTrack.GetValue(0.0f, result);
EXPECT_TRUE(result);
}