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o3de/Gems/Maestro/Code/Source/Cinematics/AnimNodeGroup.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

37 lines
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Anim Node Group
#ifndef CRYINCLUDE_CRYMOVIE_ANIMNODEGROUP_H
#define CRYINCLUDE_CRYMOVIE_ANIMNODEGROUP_H
#pragma once
#include "IMovieSystem.h"
#include "AnimNode.h"
//////////////////////////////////////////////////////////////////////////
class CAnimNodeGroup
: public CAnimNode
{
public:
AZ_CLASS_ALLOCATOR(CAnimNodeGroup, AZ::SystemAllocator, 0);
AZ_RTTI(CAnimNodeGroup, "{6BDA5C06-7C15-4622-9550-68368E84D653}", CAnimNode);
CAnimNodeGroup();
CAnimNodeGroup(const int id);
virtual CAnimParamType GetParamType(unsigned int nIndex) const;
static void Reflect(AZ::ReflectContext* context);
};
#endif // CRYINCLUDE_CRYMOVIE_ANIMNODEGROUP_H