Files
o3de/Gems/LandscapeCanvas/Code/Source/Editor/Nodes/Gradients/FastNoiseGradientNode.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

41 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Qt
#include <QObject>
// AZ
#include <AzCore/Serialization/SerializeContext.h>
// Landscape Canvas
#include "FastNoiseGradientNode.h"
#include <Editor/Core/GraphContext.h>
namespace LandscapeCanvas
{
void FastNoiseGradientNode::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<FastNoiseGradientNode, BaseGradientNode>()
->Version(0)
;
}
}
const QString FastNoiseGradientNode::TITLE = QObject::tr("FastNoise");
FastNoiseGradientNode::FastNoiseGradientNode(GraphModel::GraphPtr graph)
: BaseGradientNode(graph)
{
RegisterSlots();
CreateSlotData();
}
} // namespace LandscapeCanvas