Files
o3de/Gems/EMotionFX/Code/Tests/Mocks/AnimGraphNode.h
T
Esteban Papp 2acd05e595 Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 20:36:33 -07:00

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884 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace EMotionFX
{
class AnimGraphNode
: public AnimGraphObject
{
public:
AZ_RTTI(AnimGraphNode, "{7F1C0E1D-4D32-4A6D-963C-20193EA28F95}", AnimGraphObject)
virtual ~AnimGraphNode() = default;
MOCK_CONST_METHOD1(CollectOutgoingConnections, void(AZStd::vector<AZStd::pair<BlendTreeConnection*, AnimGraphNode*>>& outConnections));
MOCK_CONST_METHOD2(CollectOutgoingConnections, void(AZStd::vector<AZStd::pair<BlendTreeConnection*, AnimGraphNode*>>& outConnections, const size_t portIndex));
MOCK_CONST_METHOD1(FindOutputPortIndex, size_t(const AZStd::string& name));
};
} // namespace EMotionFX