1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
145 lines
6.0 KiB
C++
145 lines
6.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/TickBus.h>
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#include <AzCore/Component/TransformBus.h>
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#include <Integration/AnimationBus.h>
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#include <Integration/AnimAudioComponentBus.h>
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#include <IAudioSystem.h>
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#include <Integration/System/SystemCommon.h>
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namespace EMotionFX
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{
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namespace Integration
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{
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struct AudioTriggerEvent
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{
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AZ_RTTI(AudioTriggerEvent, "{1AA35052-477B-4F8D-9DE3-6411E96B871D}");
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AZ_CLASS_ALLOCATOR(AudioTriggerEvent, EMotionFXAllocator, 0);
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AudioTriggerEvent() = default;
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virtual ~AudioTriggerEvent() = default;
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AudioTriggerEvent(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName)
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: m_eventName(eventName)
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, m_triggerName(triggerName)
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, m_jointName(jointName)
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{
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}
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static void Reflect(AZ::ReflectContext* context);
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AZStd::string m_eventName;
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AZStd::string m_triggerName;
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AZStd::string m_jointName;
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};
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class AnimAudioComponent
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: public AZ::Component
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, protected AZ::TickBus::Handler
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, protected AZ::TransformNotificationBus::Handler
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, protected ActorNotificationBus::Handler
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, protected AnimAudioComponentRequestBus::Handler
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, protected AnimAudioComponentNotificationBus::Handler
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{
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public:
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AZ_COMPONENT(AnimAudioComponent, "{E39F772F-FE4C-405E-9008-A5B8F27CB57D}");
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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// AZ::TickBus implementation
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void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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// AZ::TransformNotificationBus interface implementation
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void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
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// ActorNotificationBus interface implementation
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void OnMotionEvent(EMotionFX::Integration::MotionEvent motionEvent) override;
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// AnimAudioComponentRequestBus interface implementation
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void AddTriggerEvent(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName) override;
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void ClearTriggerEvents() override;
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void RemoveTriggerEvent(const AZStd::string& eventName) override;
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bool ExecuteSourceTrigger(
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const Audio::TAudioControlID triggerID,
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const Audio::SAudioCallBackInfos& callbackInfo,
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const Audio::TAudioControlID& sourceId,
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const AZStd::string& jointName) override;
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bool ExecuteTrigger(
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const Audio::TAudioControlID triggerID,
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const Audio::SAudioCallBackInfos& callbackInfo,
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const AZStd::string& jointName) override;
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void KillTrigger(const Audio::TAudioControlID triggerID, const AZStd::string* jointName) override;
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void KillAllTriggers(const AZStd::string* jointName) override;
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void SetRtpcValue(const Audio::TAudioControlID rtpcID, float value, const AZStd::string* jointName) override;
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void SetSwitchState(const Audio::TAudioControlID switchID, const Audio::TAudioSwitchStateID stateID, const AZStd::string* jointName) override;
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void SetEnvironmentAmount(const Audio::TAudioEnvironmentID environmentID, float amount, const AZStd::string* jointName) override;
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// AnimAudioComponentNotificationBus interface implementation
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void OnTriggerStarted(const Audio::TAudioControlID triggerID) override;
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void OnTriggerFinished(const Audio::TAudioControlID triggerID) override;
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("AnimationAudioService", 0xaed4f3ea));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("EMotionFXActorService", 0xd6e8f48d));
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required.push_back(AZ_CRC("AudioProxyService", 0x7da4c79c));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("AnimationAudioService", 0xaed4f3ea));
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}
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private:
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class TriggerEventData
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{
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public:
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TriggerEventData(const AZ::Entity& entity, Audio::TAudioControlID triggerId, AZ::s32 jointId);
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AZ::s32 GetJointId() const;
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Audio::TAudioControlID GetTriggerId() const;
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private:
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AZ::s32 m_jointId = -1;
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Audio::TAudioControlID m_triggerId = INVALID_AUDIO_CONTROL_ID;
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};
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void AddTriggerEventInternal(const AZStd::string& eventName, const AZStd::string& triggerName, const AZStd::string& jointName);
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void RemoveTriggerEventInternal(const AZ::Crc32& eventName);
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void ActivateJointProxies();
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void DeactivateJointProxies();
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static void OnAudioEvent(const Audio::SAudioRequestInfo* const requestInfo);
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AZ::u32 m_activeVoices = 0;
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AZStd::vector<AudioTriggerEvent> m_eventsToAdd;
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AZStd::vector<AZ::Crc32> m_eventsToRemove;
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AZStd::unordered_map<AZ::Crc32, TriggerEventData> m_eventTriggerMap;
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AZStd::unordered_map<AZ::s32, Audio::IAudioProxy*> m_jointProxies;
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AZStd::unique_ptr<Audio::SAudioCallBackInfos> m_callbackInfo;
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AZ::Transform m_transform;
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};
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} // namespace Integration
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} // namespace EMotionFX
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