Files
o3de/Gems/EMotionFX/Code/Include/Integration/EditorSimpleMotionComponentBus.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

30 lines
800 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Component/ComponentBus.h>
namespace EMotionFX
{
namespace Integration
{
class EditorSimpleMotionComponentRequests
: public AZ::ComponentBus
{
public:
virtual void SetPreviewInEditor(bool enable) = 0;
virtual bool GetPreviewInEditor() const = 0;
virtual float GetAssetDuration(const AZ::Data::AssetId& assetId) = 0;
};
using EditorSimpleMotionComponentRequestBus = AZ::EBus<EditorSimpleMotionComponentRequests>;
}
}